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SmashUp Logo.png
SU-3D-box
SU1_Boxtop
SU1_Boxbottom
SU_BaseCardBack
SU_Base_Tortuga
SU_Base_TempleGoju
SU_Base_Homeworld
SU_Base_Cemetery
SU_BasicCardBack
SU_Alien_Invader
SU_Alien_BeamUp
SU_Dino_WarRaptor
SU_Dino_Howl
SU_Ninja_Shinobi
SU_Ninja_HiddenNinja
SU_Pirate_King
SU_Pirate_Dinghy
SU_Robot_Hoverbot
SU_Robot_TechCenter
SU_Trick_Gnome
SU_Trick_TakeShinies
SU_Wizard_Archmage
SU_Wizard_TimeLoop
SU_zombie
SU_Zombie_GraveRobbing

Smash Up, AEG 2012

One of the most well known games I have worked on. Probably the game I have put the most hours into.

With the original set, I designed the card backs, and layout for the box, rules, cards, and later tokens. This game is light-hearted and fun. So the design reflects that.

It was known up front that there could be expansions, so I designed the faction cards and base cards with that in mind. Each faction has a unique card frame, font treatment, font color, and faction symbol.


The original set includes Aliens, Dinosaurs, Ninjas, Pirates, Robots, Tricksters, and Zombies.

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